Oxygen Basic
Information => Open Forum => Topic started by: kryton9 on June 25, 2011, 11:35:14 PM
-
As some of you know I was thinking of naming my game engine zx- this is when I was going to do it in c++, mainly because zx is easy to type... but it is not much of a name.
In most c++ libraries you use namespaces and so mine would have been zx, it would mean typing things like this to make the code clear: zx::Image myImage
But in Oxygen we don't need namespaces, Oxygen is very smart in handling scoping for us automatically ;)
So I thought about Oxygen, and of course Water came to mind as a name and then it hit me....
glisten it starts with gl for opengl and here is the definition for those whom English is not their first language.
http://www.merriam-webster.com/dictionary/glisten
Since a lot of the cool opengl stuff is effects and nice shiny stuff, I thought it was a good name for an opengl based game engine for oxygen.
Any opinions?
-
+1
-
Thanks John.
-
I'm using GLO2 for the OpenGL components of Oxygen. I have not settled on a term for sound yet. It could be SO2 :). Then there's SCIO2 for science, AIO2 for artificial intelligence, DO2 for database.
How about GO2 for Games components?
Charles
-
Since you have a nice idea for a themed naming scheme for all the modules then GO2 sounds good.
-
We can also use names for specific projects Of course!
Can you think of a game to with Oxymoron :)
http://en.wikipedia.org/wiki/Oxymoron
Plastic lemons
Electric candles
Rubber bones for dogs
Floating soap
China eggs to persuade hens to lay
Solid water (ice)
Bricked-up windows
Artificial grass
Wax fruit
Invisible ink
Joke rubber coat hooks
Solid wooden bottle moulds
Charles
-
funny :)
I heard this on the radio today and it gave me a laugh...
Why do these mean the opposite: A wise man, a wise guy?