Oxygen Basic

Programming => Example Code => Topic started by: Peter on January 28, 2012, 09:48:56 AM

Title: Aninimate Plasma Mandelbrot
Post by: Peter on January 28, 2012, 09:48:56 AM
Deleted
Title: Re: Aninimate Plasma Mandelbrot
Post by: Charles Pegge on January 28, 2012, 12:25:26 PM

Thanks Peter.

You can speed up the performance by computing in the FPU stack. It is quite tricky, but satisfying.

Maybe also setting your own pixels in a DIB and copying the whole block as a sprite into the screen buffer. Not sure how that is done in GDI.