glFloat ambient[4],diffuse[4],specular[4],shininess[1]
ambient <= 0.5, 0.1, 0.1, 1.0
diffuse <= 1.0, 0.1, 0.1, 1.0
specular<= 0.0, 0.0, 0.9, 1.0
shininess<=20.0
glMaterialfv GL_FRONT, GL_AMBIENT, ambient
glMaterialfv GL_FRONT, GL_DIFFUSE, diffuse
glMaterialfv GL_FRONT, GL_SPECULAR, specular
glMaterialfv GL_FRONT, GL_SHININESS, shininess
'
GlutSolidSphere 1,36,16