typedef struct SDL_Surface {
Uint32 flags; /**< Read-only */
SDL_PixelFormat *format; /**< Read-only */
int w, h; /**< Read-only */
Uint16 pitch; /**< Read-only */
void *pixels; /**< Read-write */
int offset; /**< Private */
/** Hardware-specific surface info */
struct private_hwdata *hwdata;
/** clipping information */
SDL_Rect clip_rect; /**< Read-only */
Uint32 unused1; /**< for binary compatibility */
/** Allow recursive locks */
Uint32 locked; /**< Private */
/** info for fast blit mapping to other surfaces */
struct SDL_BlitMap *map; /**< Private */
/** format version, bumped at every change to invalidate blit maps */
unsigned int format_version; /**< Private */
/** Reference count -- used when freeing surface */
int refcount; /**< Read-mostly */
} SDL_Surface;