Oxygen Basic
Information => Reference => Topic started by: Charles Pegge on November 25, 2010, 01:41:47 PM
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Perlin Noise Explained.
http://freespace.virgin.net/hugo.elias/models/m_perlin.htm
Perlin
http://mrl.nyu.edu/~perlin/doc/oscar.html
Making noise..
http://www.noisemachine.com/talk1/index.html
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Thanks Charles. I am always reading up on noise and procedural generation. So glad to see you are excited by this stuff too.
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Hi Kent,
I think noise is such an important part of image making that it is worth building a set of classes for generating 1D 2D and 3D noise. These could be used for texture maps, bump maps, height maps and innumerable other applications.
Charles