Oxygen Basic

Information => Reference => Topic started by: Charles Pegge on November 25, 2010, 01:41:47 PM

Title: Perlin Noise
Post by: Charles Pegge on November 25, 2010, 01:41:47 PM


Perlin Noise Explained.

http://freespace.virgin.net/hugo.elias/models/m_perlin.htm

Perlin

http://mrl.nyu.edu/~perlin/doc/oscar.html

Making noise..

http://www.noisemachine.com/talk1/index.html
Title: Re: Perlin Noise
Post by: kryton9 on November 26, 2010, 11:48:20 PM
Thanks Charles. I am always reading up on noise and procedural generation. So glad to see you are excited by this stuff too.
Title: Re: Perlin Noise
Post by: Charles Pegge on November 27, 2010, 07:59:09 AM
Hi Kent,

I think noise is such an important part of image making that it is worth building a set of classes for generating 1D 2D and 3D noise. These could be used for texture maps, bump maps, height maps and innumerable other applications.

Charles