Oxygen Basic
Programming => Problems & Solutions => Topic started by: Frankolinox on August 26, 2013, 12:47:17 AM
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lalala :)
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Hi Frank,
Planetary B and C are high velocity approaches, so the forground sphere vanishes from view in a single step. These examples will make more sense with terrain texture. I want to experiment with level-of-detail mapping as you home into a destination on the surface of the planet.