Author Topic: Simple 2d game engine in dll  (Read 4262 times)

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Aurel

  • Guest
Simple 2d game engine in dll
« on: January 01, 2012, 09:33:07 AM »
Hi to all ...and Happy New Year!

Kent told that he have in plan create game engine...
I was wondering is would be to complicated use currently used by
PeterW drawing and sprite function and all this put into one dll
which can be loaded by external program and controled ?

Aurel

  • Guest
Re: Simple 2d game engine in dll
« Reply #1 on: January 01, 2012, 03:16:09 PM »
Heh...
Peter is this joke or what ???
what kind of a.dll   ...

kryton9

  • Guest
Re: Simple 2d game engine in dll
« Reply #2 on: January 01, 2012, 07:35:52 PM »
It should work Aurel.

Aurel

  • Guest
Re: Simple 2d game engine in dll
« Reply #3 on: January 01, 2012, 10:40:54 PM »
 ???
It should work?
Kent but where is this dll and what is all about ...
I never heard before... ???

Aurel

  • Guest
Re: Simple 2d game engine in dll
« Reply #4 on: January 02, 2012, 08:03:13 AM »
As i say what about put all you very good function into one
dll and then use it with any language which can load dll...
I think that idea is not bad  :)

kryton9

  • Guest
Re: Simple 2d game engine in dll
« Reply #5 on: January 03, 2012, 06:42:26 PM »
Well, Peter would need to make the dll of his libraries Aurel. I think he has many updates often to make a dll right now. Perhaps once he has everything finished. Up to him to answer the rest.

Aurel

  • Guest
Re: Simple 2d game engine in dll
« Reply #6 on: January 04, 2012, 01:52:55 AM »
Hmm i think that dll with his functions will be not to difucult to make.
Hmm i 'm somwhere in between to use this aproach or use already built in
DX screen...i will see
Infact if DX event would work fine for me then there is no need for such a dll.

Aurel

  • Guest
Re: Simple 2d game engine in dll
« Reply #7 on: January 04, 2012, 11:55:14 AM »
OK i try first simpliest built-in solution from EB.
ABasic code:
Code: [Select]
'dx test 1
defnum sw sh
sw=200
sh=200
defnum fr fg fb
fr=0
fg=0
fb=150
WIN 0 0 400 400 DXWINDOW "DXTest 1"
DXSCREEN sw sh
DXFILLSCREEN fr fg fb
DXFLIP
And voila dx screen is here..

kryton9

  • Guest
Re: Simple 2d game engine in dll
« Reply #8 on: January 04, 2012, 06:14:56 PM »
Aurel, that is how it starts... in a year you will be a 3D master!

Aurel

  • Guest
Re: Simple 2d game engine in dll
« Reply #9 on: January 04, 2012, 11:52:30 PM »
Quote
Hi Aurel,

If you are finish with your work  then I will come to your Aurel Forum and make some games with DirectX.  Cheesy
I think you take Creative Basic for creating of Aurel Basic! That is Ionic wind, I think.

I had a look at this Creative Basic, seems easy to manage, but is not free, must donate a lot of money for it.
I have iBasic prof. That is not bad, but slow with DirectX. Maybe nowadays is all faster with this Ionic Wind Software.     

Oh my...oh my...
Aurel Basic is not written in Creative Basic then in Emergance Basic v1.737
community edition ->  freeware
Infact you can find both of them in free version on www.codingmonkeys.com
forum .
Ohhh there is long way to work on this things... :-\