Author Topic: SdlBug Game  (Read 3336 times)

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Aaron

  • Guest
SdlBug Game
« on: March 21, 2014, 08:15:10 AM »
Hello,

I have written a small game with my Sdl Library. 

The idea of the game is not new, is something like PacMan with bombs.

The player should have an age of (7-12) or (50-100)

There are 40 maps to play.

Gather all the flowers and stars. Sometimes is a star walled in, to rescue this star,

use a spike-bomb.

Try to gather all the fruits, which randomly come on the playfield.

Your Arrow keys move the Bug.
your Space bar puts a spike-bomb.

Put directly a spike-bomb at the wall and press the space bar, quick run away.
Go not into an explosion! Destroy not any flower by an explosion!   

Everything is in the Zipfile, also the source code will you find there.

« Last Edit: March 28, 2014, 07:20:34 AM by Peter »

JRS

  • Guest
Re: SdlBug Game
« Reply #1 on: March 21, 2014, 08:38:45 AM »
Quote
also the source code will you find there.

LOL!

For a moment I thought you finally figured out that this is an open source project and made your library compliant. No offense but posting closed source examples here only have meaning to you. I don't mind you showing off your skills and what you have accomplished with O2. Just don't get upset when no one takes your work seriously due to lack of documentation and being closed source. (2 strikes)


Aurel

  • Guest
Re: SdlBug Game
« Reply #2 on: March 21, 2014, 08:50:02 AM »
Heh old story with .dll... ;D

by the way Peter your program not work on XP  :'(

Aaron

  • Guest
Re: SdlBug Game
« Reply #3 on: March 21, 2014, 10:06:37 AM »
Quote
For a moment I thought you finally figured out that this is an open source project and made your library compliant.

.

JRS

  • Guest
Re: SdlBug Game
« Reply #4 on: March 21, 2014, 10:15:13 AM »
What I see when you post examples.





.

Aaron

  • Guest
Re: SdlBug Game
« Reply #5 on: March 21, 2014, 10:17:24 AM »
Quote
by the way Peter your program not work on XP

I'm not worried about it, it is my programming fun.

JRS

  • Guest
Re: SdlBug Game
« Reply #6 on: March 21, 2014, 10:20:04 AM »
Quote
I'm not worried about it, it is my programming fun.

I could say the same for masturbation.  :-*

Aurel

  • Guest
Re: SdlBug Game
« Reply #7 on: March 21, 2014, 10:27:01 AM »
Peter..please let me explain..
all your previus examples with SDL work
but this one create strange error...
as i see you open 320,240 size of window ...
when i run program my screen just go in black then error message  ???
Do you use 32bit color on such a small resoultion or something else ?

Aurel

Aaron

  • Guest
Re: SdlBug Game
« Reply #8 on: March 21, 2014, 10:39:33 AM »
Quote
I could say the same for masturbation.

Do you want that I leave this forum ?

JRS

  • Guest
Re: SdlBug Game
« Reply #9 on: March 21, 2014, 10:51:06 AM »
Did I say or even indicate you aren't welcome?

My point is why post code if it only has significance to you. Post a screen shot and be done with it.

My take.

I think you would have better luck posting your examples on hobbyist sites like BP.org or Programmer's Haven. The goal of an open source project is to collaboratively move the project along towards a mature path. Charles has been relentless dodging the rapid changes in the industry and fine tuning O2 to address the largest audience possible. This isn't a social network to vent your frustrations or test code for private closed source efforts. Beta test your concepts on the hobbyists that would use your freeware libraries.
« Last Edit: March 21, 2014, 12:17:45 PM by John »