pine64: the fps range from 69 to 300 but mostly in the 100+ range
pine32: very stable fps, about 300 to 315
Hi Jack,
That's nice to see Wine OpenGL can run fast in a macOS VM but strictly speaking, Oxygen's
ConsoleG should yield exactly 60FPS on a fast computer because the OpenGL window created in
OpenglSceneFrame that's included in ConsoleG is sync'ed with the monitor vertical retrace signal at 60Hz via a call to Windows-specific
wglSwapIntervalEXT(1).
Seeing higher FPS rates on your computer may mean that either the VM driver or macOS itself doesn't support the VSYNC feature MS Windows OpenGL provides in order to eliminate picture "tear" noticeable when OpenGL renders the scene faster than the monitor is able to refresh itself.