Author Topic: "pick.o2bas" openGL error  (Read 1832 times)

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Frankolinox

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"pick.o2bas" openGL error
« on: May 10, 2014, 12:36:07 AM »
lalala :)
« Last Edit: October 01, 2014, 08:38:31 AM by Frankolinox »

Charles Pegge

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Re: "pick.o2bas" openGL error
« Reply #1 on: May 10, 2014, 03:29:02 AM »
Hi Frank,

I scrapped that example - we have a simpler pick system now, which can be applied to all scenes.

examples/opengl/MenuObj.o2bas is probably the best to look at, and also integrates with popup menus.

BeginPick, EndPick, Picked, and PickLabel are the key elements to look for.