Author Topic: Wavefront object viewer  (Read 79047 times)

0 Members and 1 Guest are viewing this topic.

Charles Pegge

  • Guest
Re: Wavefront object viewer
« Reply #45 on: April 28, 2015, 12:05:58 PM »
Hi Patrice and Mike,

Please continue posting here. It is of general interest and I do try to follow. :)

Have you considered introducing shadow-casting into the Object Viewer? I have been researching this subject, though the material on the web seems to be rather thin.

Charles Pegge

  • Guest
Re: Wavefront object viewer
« Reply #46 on: April 28, 2015, 12:52:07 PM »

This is the most promising material on shadows, I have come across so far:

http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-16-shadow-mapping/

Charles Pegge

  • Guest
Re: Wavefront object viewer
« Reply #47 on: April 30, 2015, 12:18:44 AM »

Hi Mike,

The shadow technique is for whole-scene shadow casting, including all objects. I have used it in the past, but not with glsl. It relies on building a depth buffer map taken from the perspective of the light source, then comparing it (via transform) with the depth buffer from the perspective of the viewer. If the depth values are less, then the pixels are in shadow, and toned accordingly.

Without further treatment, this produces hard-edged shadows.

But ambient occlusion looks very interesting, and offers more natural shading

http://http.developer.nvidia.com/GPUGems3/gpugems3_ch12.html




I am also looking at its (almost) opposite: radiosity, where scenes are shaded using ligh reflected from all the surfaces in the environment. Reflected light naturally takes on the colour of each surface it is radiated from. It produces very subtle shading, but quite a challeng to emulate in real-time!


Charles Pegge

  • Guest
Re: Wavefront object viewer
« Reply #48 on: April 30, 2015, 10:32:50 AM »
There's a real-time Radiosity demo, using WebGL: interesting use of progressive rendering. - makes my GPU fan go Vroom!

http://madebyevan.com/webgl-path-tracing/

Charles Pegge

  • Guest
Re: Wavefront object viewer
« Reply #49 on: June 16, 2015, 09:34:23 AM »
That sounds very painful! I wish you speedy recovery, Patrice.

Charles Pegge

  • Guest
Re: Wavefront object viewer
« Reply #50 on: June 17, 2015, 11:01:42 AM »

Entertainment from the 60s

The Avengers:

https://www.youtube.com/watch?v=wofXXHtsAcE

Arnold

  • Guest
Re: Wavefront object viewer
« Reply #51 on: June 18, 2015, 12:02:50 AM »
I never heard from The Avangers. But "Mit Schirm, Charme und Melone"  was really fascinating at that time. In almost the same manner as 007.

Charles Pegge

  • Guest
Re: Wavefront object viewer
« Reply #52 on: July 12, 2015, 05:40:35 PM »
Hi Mike,

Visual Meditation - Wilderness Healing

https://www.youtube.com/watch?v=2CFPUdeA2G8

:)

Charles Pegge

  • Guest
Re: Wavefront object viewer
« Reply #53 on: August 07, 2015, 12:15:13 AM »

product review:

http://www.cnet.com/products/microsoft-surface-3/

Do you use it with a keyboard, Patrice?

Charles Pegge

  • Guest
Re: Wavefront object viewer
« Reply #54 on: October 24, 2015, 07:18:42 AM »
Awesome... :o

Does it have any interiors?

Large Motherships could have cabins with bathrooms en-suite, and bars, restaurants, swimming pools, biomes containing gardens vinyards and orchards.  8)

Charles Pegge

  • Guest
Re: Wavefront object viewer
« Reply #55 on: November 06, 2015, 03:34:44 AM »
Mike,

My cousins in Zimbabwe told me that the US dollar is now their standard currency. (I suspect their economy is largely controlled by China now). So Belarus imust be one of the last to deploy hyperinflation!

Aurel

  • Guest
Re: Wavefront object viewer
« Reply #56 on: November 07, 2015, 06:07:36 AM »
Interesting ....
nobody else respond to this topic... ::)

Aurel

  • Guest
Re: Wavefront object viewer
« Reply #57 on: November 07, 2015, 10:40:52 AM »
Sorry Mike ...Patrice, don't get me wrong i like that pictures
but is this object viewer written in Oxygen ?
anyway just continue...great images  :D

Mike Lobanovsky

  • Guest
Re: Wavefront object viewer
« Reply #58 on: December 07, 2015, 10:22:21 PM »
I guess this is going to be my final update here, so I just wanted to finish it off on a positive note: :)

.

Mike Lobanovsky

  • Guest
Re: Wavefront object viewer
« Reply #59 on: December 08, 2015, 11:32:47 AM »
Never thought harakiri could be so satisfying. Now anyone of the O2 community who would venture into OBJ modeling, texturing and 3D rendering have a fair chance of stepping on their own rakes again all along the winding road from the NeHe tutorials. Bon voyage, fellas!

And gratifying too. After a 30 minutes' ride in the way back machine I'm now some 400 messages younger.

Anyway, thanks for putting up with us for so long! :)