Author Topic: Constrain Demo  (Read 1979 times)

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Peter

  • Guest
Constrain Demo
« on: December 03, 2015, 03:08:08 AM »
Hello,
Code: [Select]
include "asm.inc"
Window 640,400,1

LoadImage  "bmp/pic1.bmp"
LoadSprite "bmp/bird.bmp",8

single x, y=200
int w = ScrW, z

while Key(27)=0
ImageBlend 1,0,0,640,400,10
Color 255,20,25
Text 120,0,20,"Constrain Example"
y = 200+100*sin(rad(x))
Sprite 1,x,y,48,48,z
y = 200+100*cos(rad(x))
Sprite 1,x,y,48,48,z
iF Constrain(x, 0, w) >0
   x +=2
Else
   x = 0
End iF 
z +=1: if z=8 then z=0
Redraw
Wait 20
Wend
WinEnd


.

Mike Lobanovsky

  • Guest
Re: Constrain Demo
« Reply #1 on: December 03, 2015, 03:21:57 AM »
Peter,

The birds are leaving faint smear on the screen. It doesn't disappear completely. Is it how it should be?

Peter

  • Guest
Re: Constrain Demo
« Reply #2 on: December 03, 2015, 02:40:27 PM »
Quote
The birds are leaving faint smear on the screen. It doesn't disappear completely. Is it how it should be?

Yes, is correct!  That's blend.