No John,
We're more interested in Wine 3.0 Windows OpenGL emulation than SDL or pure GDI, whose speeds are of lesser interest because they have been fast enough for a long time both natively and under Wine.
Windows OpenGL emulation used to be dependent on Linux' Mesa. Probably Wine 3.0 can get through to nVidia and ATi Linux drivers directly. It would be interesting to see how many FPS Oxygen's OpenGL scripts yield under modern Wine vs. native Windows.