Author Topic: OpenGl simplification  (Read 2040 times)

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Peter

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OpenGl simplification
« on: June 07, 2012, 03:25:02 AM »
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« Last Edit: May 05, 2015, 09:27:45 AM by Peter »

Charles Pegge

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Re: OpenGl simplification
« Reply #1 on: June 07, 2012, 03:40:02 AM »
Don't forget stencil bits. They are often used.  :)

pfd.cStencilBits    = 1

Charles Pegge

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Re: OpenGl simplification
« Reply #2 on: June 07, 2012, 02:36:05 PM »

I see you are designing full compatibility with your GDI API, Peter :)