Hi,
And at the end of the day, humbug.
Und zum Ende des Tages, Unsinn.
include "asm.inc"
Window 640,480,1
sys x, y, z
single a v
! timeBeginPeriod Lib "winmm.dll" (long uPeriod) As Long
! timeEndPeriod Lib "winmm.dll" (long uPeriod As Long
LoadSprite "bmp/muhu.bmp",5
LoadSprite "bmp/grass.bmp",1
LoadSprite "bmp/himmel.bmp",1
While Key(27)=0
Sprite 3,0,0,640,480,0
Sprite 1,250+*50,270+x+cos(a)*80,150,118,z
Sprite 2,0,415,640,64,0
color 255,255,255
Text 180,8,12,"I Am A Happier Interpreter"
a +=.1
iF a>=360 Then a=0
x = Atan(sin(a),cos(a))
v +=.2
iF v >=1
v=0
z +=1
iF z=5 Then z=0
End iF
redraw
timeBeginPeriod (1)
wait 32
timeEndPeriod (1)
Wend
WinEnd
.