I wanted to convert openGL "nehe lesson 7" for oxygen. as I could see nobody has done before any chapter for oxygen.
but I used as basis an example from powerbasic with gdiplus include file before and see that's a big problem to convert for example
a) "gdiplusloadtexture" (it's a function for converting present) for oxygenbasic.
it's not a problem to load an image (png, bmb, jpg) with "imgwin.inc" here.
b) or here's another way to bind a simple 256x256 texture in openGL modus on a cube (for example)? perhaps there's an example here at board or at sample folders?
forgotten to say that I didn't want to use "freeglut" include files!
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I wanted more to use the "cGLWindow3.inc" from my last pyramid example
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any tipp is welcome about a) gdiplusloadtexture or b) binding openGL textures for primitives for me, thanks!
best regards, frank