Author Topic: openGL + cube + FOG :-)  (Read 1745 times)

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Frankolinox

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openGL + cube + FOG :-)
« on: April 10, 2013, 09:40:39 AM »
lalala :)
« Last Edit: October 01, 2014, 08:29:03 AM by Frankolinox »

Charles Pegge

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Re: openGL + cube + FOG :-)
« Reply #1 on: April 13, 2013, 03:38:03 AM »
Intriguing examples, Frank. It's a long time since I did Fog, but I'll see what I can do to spread it into the whole scene. :)

The best place for Opengl code is the Example Code/Graphics child board. In the Oxygen zip, I will split Opengl from the GUI folder since ther are too many files in there.