Thanks Petr, it is a little bit assuring... but, since WinRT is not a layer above win32 but its equivalent, it means the win32 is gone sooner or later.
Just like now, I can run 32 or 64 bit versions of programs like Blender. I always choose the 64 bit version if I have a choice.
I have been using my android phone and tablet now and all I can say is everyone can use those interfaces from Babies to very old people, the size of the tablet more so than the phone.
Anyways, once people have a choice of a fullscreen, no windows, no menus, touch interface or the same old windows they have seen with mouse and keyboard, the choice will be solid for
the new technology.
The win32 will be dead and removed you will see in a couple of years, it just has to be for Windows to survive.
The next big question is will Microsoft make DirectX run on ARM and other hardware platforms, like OpenGL does? If so, that could mean the death of OpenGL.
John Carmack says already DirectX is better than OpenGL now. It is the trend setter and not the laggard like it was. He said he will still use OpenGL because of
all the code he has into it and all his tools.