I wanted to convert openGL "nehe lesson 7" for oxygen. as I could see nobody has done before any chapter for oxygen.
but I used as basis an example from powerbasic with gdiplus include file before and see that's a big problem to convert for example
a) "gdiplusloadtexture" (it's a function for converting present) for oxygenbasic.
it's not a problem to load an image (png, bmb, jpg) with "imgwin.inc" here.
b) or here's another way to bind a simple 256x256 texture in openGL modus on a cube (for example)? perhaps there's an example here at board or at sample folders?
forgotten to say that I didn't want to use "freeglut" include files!
I wanted more to use the "cGLWindow3.inc" from my last pyramid example
any tipp is welcome about a) gdiplusloadtexture or b) binding openGL textures for primitives for me, thanks!
best regards, frank