Author Topic: Lisp in Basic  (Read 208204 times)

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JRS

  • Guest
Re: Lisp in Basic
« Reply #285 on: August 09, 2014, 06:12:50 PM »
Quote
you send me a 64-bit scriba.exe for Windows.

Yes sir, see attached.  ???



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Mike Lobanovsky

  • Guest
Re: Lisp in Basic
« Reply #286 on: August 09, 2014, 06:23:30 PM »
Quote
you send me a 64-bit scriba.exe for Windows.

C'mon John, you're exaggerating. I wasn't that rude, I said "... if you send me ...". Should it have been "... if you would send me ... please"? :)

Thanks for the zip anyway. Is sb64.exe the scriba I need?

And monitor your forum box please, I'm going to send you a PM soon...

JRS

  • Guest
Re: Lisp in Basic
« Reply #287 on: August 09, 2014, 06:35:52 PM »
You weren't rude. I was playing chop the quote and make up my own response.  ;D

Yes sb64.exe -v will show it's true version info. That version was compiled with the command line C/C++ compiler (VC12) of the same version of Visual Studio we are using. sbw64.exe is the consoleless (Windows version of SB64) that is used with IUP. (theming works)



Mike Lobanovsky

  • Guest
Re: Lisp in Basic
« Reply #288 on: August 09, 2014, 07:07:22 PM »
Thanks again, John. :)

My PM is in your box already.

JRS

  • Guest
Re: Lisp in Basic
« Reply #289 on: August 09, 2014, 07:12:16 PM »
I'm currently under Win 7 64 bit and the first values you gave me that worked with Ubuntu 64 bit works with Windows 64 bit.

Mike Lobanovsky

  • Guest
Re: Lisp in Basic
« Reply #290 on: August 09, 2014, 07:17:42 PM »
I'm still under XP and my 32-bit info is in your PM box.

Mike Lobanovsky

  • Guest
Re: Lisp in Basic
« Reply #291 on: August 09, 2014, 07:33:37 PM »
I'm rebooting into 64 bits so I'll be off the air temporarily.

JRS

  • Guest
Re: Lisp in Basic
« Reply #292 on: August 09, 2014, 07:47:58 PM »
Here is my Windows 64 bit rectest.scm. (no GC)

FYI - scriba is 64 bit when C:\sb22_64\bin is in my system path.




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Mike Lobanovsky

  • Guest
Re: Lisp in Basic
« Reply #293 on: August 09, 2014, 08:06:09 PM »
John,

These are my results for sb64. Please do use the code and settings as per my PM for consistency.

The dynamics was exactly as I described with a few very nasty near-halts but it somehow survived.

Now I'm going to do the same in WoW64 with scriba.exe to see how it goes on.

.

JRS

  • Guest
Re: Lisp in Basic
« Reply #294 on: August 09, 2014, 08:17:37 PM »
Are these the settings you want me to use?

maxheapsize=40000

maxstacksize = 10000

I actually got a GC with the above settings.

Code: [Select]
C:\Users\John>cd \sb22_64\sblisp

C:\sb22_64\sblisp>sb64 lisp.sb
SBLisp - Scheme BASIC Lisp

0](load 'rectest.scm)
(define rectest (lambda (x)
(cond ((<= x (* 10000)) (rectest (+ x 1))))
))
RECTEST
(rectest 1)
GC start GC done.
GC start GC done.
GC start GC done.
GC start GC done.
()
0]
« Last Edit: August 09, 2014, 08:25:33 PM by John »

Mike Lobanovsky

  • Guest
Re: Lisp in Basic
« Reply #295 on: August 09, 2014, 08:25:03 PM »
And these are my Win 7 WoW64 results for scriba.exe. Same dynamics but no stop-overs. And it survived the 10001 barrier too! :)

Note the memory footprint as compared to 64 bits.

So, what do we do? If we carry on then I suggest sticking to these heap settings for now. XP will have to abide. ;)


John, is there any chance for malloc()-ed scriba.exe and sb64.exe? If yes then let them be bare, without the other stuff from the distro, and post the zip to my PM box please in order not to disseminate half-baked products. Thank you. :)

It's 7:30 here and I guess I should have some rest. See you later.

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« Last Edit: August 09, 2014, 08:32:09 PM by Mike Lobanovsky »

Mike Lobanovsky

  • Guest
Re: Lisp in Basic
« Reply #296 on: August 09, 2014, 08:28:16 PM »
No John,

400 000 for the heap, 200 000 for the stack. And I'm not kidding. :D

And the script from my PM!

Can you please test it also under Linux if you have time?

Thanks!

JRS

  • Guest
Re: Lisp in Basic
« Reply #297 on: August 09, 2014, 10:07:37 PM »
Code: [Select]
9997
9998
9999
10000
10001
()
(quit)
Bye!

real 11m58.927s
user 10m57.221s
sys 1m0.044s
jrs@laptop:~/sb/sb22/sblisp$

Under Linux the numbers scrolled down the screen consistently without slowdowns or interruptions.  (using above setting with no per-initialization for heap or stack)

I don't see this as real world and more of a stress test of recursion and SBLisp stack / heap banging. I think the answer is to expand on the already working garbage collection system to pre-allocate (FOR/NEXT init) additional elements in chucks of 1K and update the max values accordingly. (up to the  SBLisp system max heap=400K,  stack=200K) This way garbage collection happens less and less as resources are expanded.

I assume you are already doing something like this for FBSL. (REDIM to expand array)



« Last Edit: August 09, 2014, 10:41:51 PM by John »

Mike Lobanovsky

  • Guest
Re: Lisp in Basic
« Reply #298 on: August 09, 2014, 10:54:47 PM »
That's correct John.

Recursion is always a stress on system resources, and this is indeed a stress test even if it does little more than just add a 1 to an x.

Batch preallocation can improve the speed dramatically if SB would only allow for something like DIM instead of FOR/NEXT. You should understand that of those 11 minutes spent in user code 10.58 minutes were spent in SB's MyAlloc that was reordering its pieces of pool memory to yield just one array element at a time.

Can we somehow concatenate two similarly structured SB arrays -- one used up, and another one, a fresh batch allocation -- without the need to copy at least one of the arrays on the user side of SB interface, i.e. totally within SB's engine machine code? Something like FBSL's ArrayMerge() function?

Quote
I assume you are already doing something like this for FBSL. (REDIM to expand array)
Yes, DIM[1K]/REDIM PRESERVE[UBOUND+1K] would be the fastest scheme to follow. Upon closer consideration, it would be the most flexible too. This is because FBSL's dynamic arrays, fast as they are, are growable but not shrinkable; you can't UNDEF an FBSL dynamic array. OTOH REDIM and even REDIM PRESERVE work both ways and are fast enough in batch (re)allocation. In one-element-at-a-time (re)allocations however they would work at approximately the same speeds as what we're seeing in SB now.
« Last Edit: August 09, 2014, 11:06:30 PM by Mike Lobanovsky »

JRS

  • Guest
Re: Lisp in Basic
« Reply #299 on: August 09, 2014, 11:12:22 PM »
We could drastically reduce the time it takes to create / initialize an array if we were only using single dimension arrays. This would be done with SPLITA which is much faster than a FOR/NEXT init. What this means is we would have to restructure SPLisp to use only single element arrays.  (heaptype /heapvalue  would become 4 arrays instead of two with two additional elements in the second dimension)

We could use SPLITA to define the initial heap and stack arrays at startup and in garbage collection expand them with a FOR/NEXT in chucks increasing the heap or stack in incremental steps which ever caused the GC to occur.
« Last Edit: August 09, 2014, 11:28:45 PM by John »