Oh yeah,
I remember that
finit in your message loop and I was wondering what it's there for... The funny thing is that I did leave it in its place seeing that it
may actually be executed there because none of the messages processed in it did actually return prematurely except the trailing
case else with a DefWindowProc() call in it.
And since my new
VSYNC++ was executed in the same loop under
case WM_MBUTTONUP (you've already used all other alternatives there leaving me with almost nothing for my own program interaction
)
above the trailing
finit, it didn't naturally work to correct my
int's.
Er, still what about OxygenBasic type casts, please?