I have another general question about "openGL" programming.
what possibilities I have to load "objects" (models) into openGL like "poser" or "3ds max" files (for example) or "terragen" (terrain files) into oxygen or milkshapeModels
Model *pModel = NULL; // Holds The Model Data
pModel = new MilkshapeModel();
if ( pModel->loadModelData( "data/model.ms3d" ) == false )
{
MessageBox( NULL, "Couldn't load the model data/model.ms3d", "Error", MB_OK | MB_ICONERROR );
return 0; // If Model Didn't Load, Quit
}
best regards, frank